Modulo X
A downloadable tool
Modulo X: Accelerated Modular Level Design for Godot 4
Status: Early Access
Compatibility: Godot 4.x (GDScript)
Stop dragging files from the FileSystem and guessing asset rotations.
Modulo X is a productivity plugin focused on Flow & Context, replacing the manual process of object placement with a dedicated dock, real-time previews, and smart alignment tools.
Designed for developers who need to build complex environments quickly while keeping hierarchy organized and collisions precise.
🛠️ Core Features (Already Available)
The plugin is fully functional for level production. Key tools include:
👁️ Live 3D Preview
- Real Preview: Hover over the icon to see the 3D model rotating.
- Dynamic Context: Not a static image — it’s the actual mesh rendered.
📐 Smart Placement & Geometry Scanner
- Geometry Scanner: Automatically detects the object’s front and best camera angle.
- Ghost Object: Drag & drop with a transparent preview that follows the mouse.
- Grid Snapping: Adjust grid size and Y-height in real time to build multiple floors effortlessly.
🛡️ Auto-Collider System
- Automatic Generation: Instantly creates collisions (Box, Convex, or Trimesh).
- Configurable: Choose collision complexity directly in the dock before placing the object.
🔄 Non-Destructive Workflow
- Native Undo/Redo: Mistakes? Ctrl+Z works seamlessly with the editor’s history.
- Hot-Swap: Change a module’s visual style (e.g., “Stone” wall to “Sci-Fi”) while keeping position and scale intact.
- Asset Config: Define your asset folders in Editor Settings — the plugin auto-generates tabs from your structure.
🚀 Roadmap (Early Access)
Buy now at the reduced Early Access price and receive all future updates for free.
In development for v1.0:
- [ ] Brush Mode: Paint vegetation and props (scatter) with variable density.
- [ ] Radial Menu: Quick shortcut menu to rotate, flip, or swap assets without leaving the scene.
- [ ] MultiMesh Optimization: Automatic conversion of static objects into MultiMeshInstance3D.
📦 Package Contents
- Full plugin source code (Addon folder).
- Starter Kit: A “Whitebox” asset pack for instant prototyping.
- Installation and usage documentation.
🤝 Support & Feedback
This plugin was built by devs, for devs. Found a bug or have suggestions? Use the comments section below — Early Access feedback shapes upcoming features.
License: Commercial use allowed in unlimited projects (Royalty Free).
| Published | 1 day ago |
| Status | In development |
| Category | Tool |
| Author | willsamy |
| Tags | 3d-tools, collision-system, Game Design, Godot, Level Editor, plugin, scene-building |
Purchase
In order to download this tool you must purchase it at or above the minimum price of $12.99 USD. You will get access to the following files:


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